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Fb alpha v0.2.97.39 ikaruga
Fb alpha v0.2.97.39 ikaruga













fb alpha v0.2.97.39 ikaruga

  • Fixed layer alignments and screensize in Ajax / Typhoon.
  • fb alpha v0.2.97.39 ikaruga

    Added experimental SekBurnUntilInt() code to the 68k core.Fixed animated background in Universal's Space Raider.Fixed broken background issue in Ashura Blaster.Updated modern Windows builds to use the Segoe font recommended by Microsoft.Remove unneeded DWM and MDI code, causes issues in Win10.Puzzle Bobble 4: missing end-of-round you won/lost animations.

    fb alpha v0.2.97.39 ikaruga

    Arabian Magic: missing text in the cutscenes.Arabian Magic: ugly line down the screen at stage start, caused by off-by-one clipping.Fixed missing background layer in Bio-ship Paladin level 2.Fixed scfinals coin-up issue with a kludge.Separate Force 16-Bit Video option between D3D Enhanced blitter and DX9 Alt blitter.Fixed 16-bit RGB555 rendering in Taito F3.Fixed 16-bit rendering for most games on Konami and Metro hardware.Speed-up the Game List (F6) window considerably.The list of what's new for 0.2.97.41 is also below for completeness (two releases today) 0.2.97.41 Fixes and new features

    #Fb alpha v0.2.97.39 ikaruga full

    Restore MSVC full optimisation (should see slightly faster performance).Here's the new stuff 0.2.97.42 Fixes and new features This should be faster than the last few releases. A work-around has been found for an internal compiler bug in Microsoft Visual C++ 2017, allowing us to restore full optimisations. Posted by barry on 9 July 2017 at 19:42:43Ī very quick new release.















    Fb alpha v0.2.97.39 ikaruga